SECURE INVESTOR TERMINAL · v2.0.4
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RENNOVA UPLINK NODE: DEPLOYMENT-OPS CLEARANCE: STRATEGIC
SECURE CH.05 APR 28 2026
← /coreloop  ·  START HERE IF YOU HAVEN'T
RENNOVA INVESTOR INTERFACE

TWO ROBOTS.

SYS// TWO ROBOTS STUDIOS — APRIL 2026
DEPLOYMENT OPS
CHANNELCH.05 // DEPLOYMENT
CLEARANCESTRATEGIC
ROUND$750K SEED
ACCENTYELLOW FACTION

$750K. HERE IS WHERE EVERY DOLLAR GOES.

▶ ORIENTATION // OPERATIONAL DETAIL

This is not a high-level ask. This is an operational brief. Five budget lines. Five strategic decisions. Every dollar in this round was allocated because of a specific problem we identified and a specific solution we chose.

But before the numbers, one thing needs to be said clearly: this capital does not build the game. The game is built. For 18 months we ran Two Robots: Unleashed through our own launcher with invited playtesters only. We kept it completely off Steam. We were not ready for public reviews and we knew it. That discipline is why our Steam debut in July arrives with a clean slate and a tight loop rather than a rough first impression and a mixed review page.

The $750K funds the team, the final engineering sprint, and the creator seeding campaign that lights the match on a product that is already burning. Read this page and you will understand not just what we are building but how we are going to deploy every dollar without wasting one we do not have to spend.

← /investor-corner // THE INVESTMENT CASE

NOT A WISH LIST. A PRECISION STRIKE.

Most $750K seed rounds go to runway. Ours goes to five specific things, in a specific order, for specific reasons. Each line item was stress-tested against the market realities on the /intro page and the product realities on the /what-is-tru page.

01
VECTOR 01 // AUDIENCE ACQUISITION
CREATOR AND COMMUNITY SEEDING
$250K // 33%
▶ THE HYPOTHESIS
We do not need millions of players to validate the creator distribution model. We need one clip. One stream. One piece of footage that makes a viewer say I need to try that game. The gravity gun scrap fight in orbital space is that clip. The hypothesis: seed the right creator with early access, capture the genuine reaction, and let the audience pull the game in. We are not buying placement. We are earning discovery.
▶ THE EXPERIMENT LADDER // THREE PHASES
PHASE 01 // MICRO-VALIDATION // $25K
TEST THE CLIP BEFORE THE CREATOR
Before we pay for a major creator partnership, we validate the clip itself. Phase 1 allocates $25K to 5–8 mid-tier creators (50K–500K followers) in two categories: FPS-adjacent streamers and competitive card game YouTubers. Each creator receives early access with no payment — just the game. We capture organic reactions. We measure: did they stream it unprompted? Did their audience ask to play? Did the clip travel beyond the stream? This phase costs less than a single Jynxzi hour and tells us which content format travels best before we scale the bet.
TARGET
5–8 CREATORS // MID-TIER
BUDGET
$25K // PRODUCTION + ACCESS
SUCCESS SIGNAL
1+ ORGANIC CLIP > 50K VIEWS
PHASE 02 // CATEGORY VALIDATION // $75K
FIND THE CATEGORY THAT CATCHES FIRE
Phase 1 tells us which content format and which creator category responded. Phase 2 doubles down on the winner. If the FPS clip traveled — we go deeper into FPS with 3–4 mid-large creators (500K–2M followers) across Twitch and YouTube. If the card game community responded — we seed the top 3 competitive card game creators. We are not hedging both simultaneously. We follow the signal. Phase 2 budget: $75K across creator partnerships, clip production, and community server seeding on Discord. Success here means: a waitlist. Not downloads — a waitlist. Players who want in before we are ready to let them in.
TARGET
3–4 CREATORS // MID-LARGE
BUDGET
$75K // PARTNERSHIPS + DISCORD
SUCCESS SIGNAL
ACTIVE WAITLIST // 5,000+ ENTRIES
PHASE 03 // SCALE EVENT // $150K
THE MOMENT JYNXZI PICKS UP THE GRAVITY GUN
Phase 3 is the scale event. One Tier-1 creator. One moment. Jynxzi (18M+ Twitch followers, R6 Siege specialist) or TenZ (2M+ Twitch followers, former T1 Valorant pro) receives full access to the spectator arena — not a preview, the finished product. The gravity gun fight. The scrap competition. The Biobot hunt. The clip that makes a first-person audience say they have never seen a card game like this. Phase 3 does not happen until Phase 1 and 2 have validated the content format. We do not put $150K on a creator partnership before we know what we are asking them to stream. 28% of Discord viewers launch a game within an hour of watching it streamed. At Jynxzi's scale, that math becomes a waitlist problem, not a discovery problem.
TARGET
1–2 TIER-1 // 2M–20M FOLLOWERS
BUDGET
$150K // PARTNERSHIP + PRODUCTION
SUCCESS SIGNAL
WAITLIST OVERFLOW // SERVER CAPACITY TEST
▶ PARALLEL TRACK // CARD GAMING COMMUNITY
The FPS creator seeding runs in parallel with a separate card gaming creator track. Creators 3–10 in our pipeline are competitive card game YouTubers and streamers who reach the MTG, Hearthstone, and Pokemon TCG community. This audience already understands what a deep card game economy means. They do not need the spectator arena to understand TRU's value — they need the faction identity, the AI balancer, the provenance economy. Two different entry points. One game. The card gamers become the core competitive community. The FPS audience becomes the spectator layer. Both feeding each other.
▶ WHY NOT SKIP PHASES 1 AND 2
A $150K creator partnership is a significant bet. If the clip does not land — if the gravity gun fight does not make an FPS audience say I need to try this — we have spent $150K learning that lesson the hard way. Phases 1 and 2 cost $100K combined and teach us everything we need to know before we make the Phase 3 bet. The $150K for Jynxzi is not the plan. It is the reward for phases 1 and 2 working. This is capital discipline, not timidity.
Rationale: We are not buying ads. We are seeding the people whose audiences trust them. One clip. One stream. The funnel builds itself.
02
VECTOR 02 // PRODUCT COMPLETION
SPECTATE MODE BUILD-OUT
$200K // 27%
Gravity gun mechanics perfected — scrap physics, competitive pickup, orbital arena feel.
Lab crafting system connected — the full chain from spectator to Biobot card closed.
Production-quality polish — the version Jynxzi streams has to be undeniable on camera.
Rationale: The card battler is 70% done. The spectator arena is 15%. This line item closes the loop that makes TRU a product and not a demo.
03
VECTOR 03 // INFRASTRUCTURE
GODOT ENGINE ARCHITECTURE
$150K // 20%
Custom threading models for the persistent world topology — 100K concurrent players in one shard.
Vulkan pipeline optimization — the target is 60fps and under 100ms latency on a GTX 1650 Ti from 2019.
W4 Games strategic relationship — the company behind Godot is watching. We want to be worthy of that attention.
Rationale: The technical moat is real but it has to be finished. This line item hires the engine architects who make 100K CCU possible.
04
VECTOR 04 // COMPETITIVE LAYER
LIVE EVENTS AND TOURNAMENT INFRASTRUCTURE
$100K // 13%
Prize pool mechanics — real stakes, real payouts, real competitive economy.
Clan war infrastructure — the territorial economy that makes the world worth fighting over.
Event layer tooling — the systems that let us run recurring competitive events without manual overhead.
Rationale: The spectator arena only matters if the card games inside it have real stakes. This line item builds the stakes.
05
VECTOR 05 // OPERATIONS
RESERVE AND COMPLIANCE
$50K // 7%
Legal and compliance — operating agreement finalization, cap table formalization, Clare Advisors valuation.
Runway buffer — 30 days of additional runway in case any vector takes longer than projected.
Team retention — the 15 global contractors who built this get paid on time, every time.
Rationale: The smallest line item. The most important safety net.
▶ TOTAL DEPLOYMENT // 12-MONTH RUNWAY
$750K
Every dollar above is a strategic decision, not a budget estimate. The allocation was built to answer the question: what is the minimum capital required to make TRU undeniable? This is that answer.
▸ /ARCHITECTURE // CH.05
SEE WHAT THE CAPITAL IS BUILDING ON TOP OF
The engineering foundation that makes 100K CCU achievable.

THE PLAN IS A SCHEDULE, NOT A VISION.

◉ COMPLETE
NOW // APR 2026
ROUND FORMING
Conversations active with strategic seed investors, Boston Seed, W4 Games, and 1AM Gaming. Valuation in progress with Clare Advisors.
● ACTIVE
MAY 2026
SPECTATOR LOOP CLOSES
Scrap pickup perfected. Lab crafting connected. Full chain from spectator to Biobot card complete for the first time.
◌ LOCKED
JUN 2026
CREATOR SEEDING BEGINS
First creator receives access. Gravity gun footage goes in front of an FPS audience that has never seen a card game like this.
◌ LOCKED
AUG 19 2026
CODELAUNCH BROADCAST
Global audience vote airs. NDA lifts. Two Robots: Unleashed reaches its first mass audience. Round is closed before this date.
◌ LOCKED
Q4 2026
PUBLIC LAUNCH
Card battler and spectator arena open to all players. 100K CCU infrastructure live. The world enters Rennova.
◌ LOCKED
2027+
PLATFORM LAYER
UGC tools. Godot creator ecosystem. The Roblox bet begins. V1 is the foundation everything else is built on.
// V1 first. Polish second. Platform third. Every step in that order.
▶ AI LAYER // HOW IT COMPOUNDS
The AI card balancer and onboarding coach ship with V1. These are not roadmap promises. As the playerbase grows, the balancer has more data to train on. The onboarding coach learns which explanations land fastest. The AI systems in TRU get better as the game gets bigger — the opposite of human content teams, which get more expensive. By the time we hit the platform layer in 2027+, we have two years of live player data running through AI systems that were designed to scale. That is the compounding asset other studios cannot buy.

THE TABLE IS BEING ASSEMBLED NOW.

▶ ROUND CONSTRUCTION // HOW THE TABLE IS BEING ASSEMBLED
BOSTON SEED
CARD GAMING EXPERTISE + EARLY STAGE
$100K
W4 GAMES
ENGINE INFRASTRUCTURE + STRATEGIC
PARTNERSHIP
1AM GAMING
COMPETITIVE DESIGN + MENTORSHIP
STRATEGIC
OPEN ◉ ACTIVE
THE RIGHT PEOPLE
$500K
// Round figures are indicative. Final allocation determined by strategic fit, not check size.
The round closes before August 19th. After that date, the leverage changes. The price of entry does not stay the same once the broadcast reaches its global audience.
▸ /INVESTOR-CORNER // CH.03
SEE THE FULL INVESTMENT CASE
Risk register. Strategic thesis. IP pipeline. Discord distribution moat.

WHERE THE MONEY IS NOW. WHERE IT GOES.

CURRENT MONTHLY BURN
$17,000
Half-salaries. Conviction. Seven years of this.
TARGET MONTHLY BURN
$28,000
Full salaries. Full-time. The version that ships.

The team already built the demo on half-salaries. The biggest risk to this project is not technical — it is losing the people who proved the technology works. This round pays them what they are worth so they can stop moonlighting and ship full-time. The $750K is not ambition money. It is retention money.

YOU HAVE READ THE BRIEF. NOW ACT ON IT.

▶ HANDOFF // THE FULL LOOP

If you have read all five pages — /intro, /what-is-tru, /investor-corner, and /deployment — you know more about Two Robots: Unleashed than anyone outside this studio. The question now is whether you want to be in the room when it launches.

▸ ALL CHAPTERS // SIX LAYERS // ONE PROJECT
▶ NEXT LEVEL // CLEARANCE UPGRADE
/ ARCHITECTURE // CH.05
ENTER THE TECHNICAL BRIEF
ENGINE · INFRASTRUCTURE · SCALE
OMAR HAFEZ // CEO   //   XACE LEEM // CO-FOUNDER // STRATEGY + EXECUTION
omar@tworobots.com · xace@tworobots.com · tworobots.com
// END TRANSMISSION